103 lines
3.4 KiB
C#
103 lines
3.4 KiB
C#
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using Newtonsoft.Json;
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using System.Text.Json.Serialization;
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namespace Lib_MCPlayerStats
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{
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public class PlayersStats
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{
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/// <summary>
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/// Load player Stats from file
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/// </summary>
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/// <param name="file">File path</param>
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/// <returns></returns>
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public static Task<Player_Stats> LoadPlayerAsync(string file)
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{
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Player_Stats player = new();
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if (!File.Exists(file))
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{
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player.Username = "File not Exist";
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return Task.FromResult(player); //If Deserialized object is null return empty stats object with ErrorMessage in Username
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}
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Stats_Internal? loaded = JsonConvert.DeserializeObject<Stats_Internal>(File.ReadAllText(file)); //Desearialize Stats file to internal object
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if (loaded == null)
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{
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player.Username = "Deserialized object is null";
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return Task.FromResult(player); //If Deserialized object is null return empty stats object with ErrorMessage in Username
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}
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player.Username = GetNameByUUID(file.Split(@"/").Last().Replace("-", "").Replace(".json", ""));
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//Move data from loaded stats to object with username
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player.picked_up = loaded.stats.picked_up;
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player.mined = loaded.stats.mined;
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player.crafted = loaded.stats.crafted;
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player.broken = loaded.stats.broken;
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player.killed = loaded.stats.killed;
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player.dropped = loaded.stats.dropped;
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player.custom = loaded.stats.custom;
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player.used = loaded.stats.used;
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player.killed_by = loaded.stats.killed_by;
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return Task.FromResult(player); //Return object with player Stats
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}
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/// <summary>
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/// Load all player stats from files in folder
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/// </summary>
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/// <param name="folder">Folder path</param>
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/// <returns></returns>
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public static async Task<List<Player_Stats>> LoadPlayersAsync(string folder)
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{
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List<Player_Stats> stats = new();
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foreach (string file in Directory.GetFiles(folder))
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{
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if (file.EndsWith(".json"))
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{
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stats.Add(await LoadPlayerAsync(file));
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}
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}
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return stats;
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}
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/// <summary>
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/// Get Username from UUID by Mojang Api
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/// </summary>
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/// <param name="UUID"></param>
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/// <returns></returns>
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private static string GetNameByUUID(string UUID)
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{
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HttpClient client = new();
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MojangApi? data = null;
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HttpResponseMessage response = client.GetAsync($"https://sessionserver.mojang.com/session/minecraft/profile/{UUID}").Result;
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if (response.IsSuccessStatusCode)
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{
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#pragma warning disable CS8604
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data = JsonConvert.DeserializeObject<MojangApi>(response.Content.ToString());
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#pragma warning restore CS8604
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}
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if (data == null)
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return UUID;
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#pragma warning disable CS8603
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return data.name;
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#pragma warning restore CS8603
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}
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}
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}
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